Put the hand in its category
The common order runs from trail, pure sequence, sequence, colour and pair down to high card. A trail contains three equal ranks; a pure sequence contains consecutive ranks in one suit. A colour consists of a shared suit without a sequence.
For example, 4♠ 4♥ 4♦ is a trail. A hand containing an ace, king and nine in mixed suits is only high card. Comparing the ace with a four before identifying the categories would lead to the wrong comparison.
In this terminology, colour means one suit. A mixture of hearts and diamonds is not a colour simply because every card is red.
Compare the pair before its spare card
Consider 9♠ 9♦ 2♣ against 7♥ 7♣ A♦. Both hands are pairs. In the common comparison, the pair of nines ranks above the pair of sevens even though the second hand contains an ace.
If the pair ranks are equal, the spare card can become relevant. Compare Q♠ Q♦ 3♥ with Q♥ Q♣ 8♦. Both have queens; under a highest-kicker rule, the eight breaks the tie. Check how the table handles a complete tie rather than using suit colour as an invented tie-breaker.
Check the rules that change comparisons
Ace sequences are a useful question to ask before joining a table. Confirm how A–2–3 and A–K–Q are ranked. Also check whether the game uses wild cards, low-hand comparison or another variation that changes the usual category order.
For colour and high-card hands, comparison commonly proceeds through the ranks from highest to lowest. Three-card examples in a general guide do not replace the table’s full tie rules.
A ranking explains the result of an existing hand. It does not predict the next deal or make another category more likely to arrive.
Use the guide alongside the table rules
Continue with the Teen Patti overview, or compare the sequence requirement in 13-card Rummy. Device and file information are on the Android APK page.
Pause if a comparison is unclear. Read the help panel for the actual game and decide on your time and spending limits before beginning a session.
